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Sudden Death instead of Stalemate?

Discussion in 'Mapping Questions & Discussion' started by BeelZebub, Jan 1, 2008.

  1. BeelZebub

    BeelZebub Guest

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    I am working on a duel map. Unlike the other duel maps out there, this one forces you to fight 1v1 regardless of how many people are on the server (I created a queue for the people waiting to fight). The winner stays and the loser goes to the end of the line. I am putting on the finishing touches now and want to make a "Sudden Death" mode for when a timelimit is hit. My problem is that when I call game_round_win->RoundWin with no team set, it goes to a stalemate rather than sudden death. I was wondering if anyone knows how to force Sudden Death rather than Stalemate?
     
  2. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

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    Whether or not a game stalemates or goes to sudden death was made into a server option and it set to stalemate by default. It would be possible to change the svar with a point_servercommand but it may not revert upon map change.