KotH Subtransit A1d_reupload

Yes, the train works!

  1. EksCelle

    EksCelle L1: Registered

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    Subtransit - Yes, the train works!

    Straight from Half-Life Deathmatch to you. (After some intense entity work to make it fit for TF2)

    Spawnrooms are supposed to be randomized every 30 seconds but I haven't tested to see if it works. Works now!

    Made for the 72h jam.

     
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    Last edited: Jul 24, 2016
  2. EksCelle

    EksCelle L1: Registered

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    -Random Spawns now work as planned (2 random spawnrooms swap teams every 30 seconds)

    -Train improved; runs slower, turns better, and now kills players and buildings in its way

    -Capture Zone size increased

    -Health Chargers now act as Dispensers

    -More spawns added (now a total of 32)

    -Water texture changed

    -Nobuild on conveyers

    Read the rest of this update entry...
     
  3. TMB

    TMB Banned

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    Cool, would be better that looks like TF2... but for the moment its cool.
     
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  4. EksCelle

    EksCelle L1: Registered

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  5. Kreg

    Kreg L2: Junior Member

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    I love the classic look of this map, excited to see how it plays
     
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  6. EksCelle

    EksCelle L1: Registered

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  7. CarlmanZ

    CarlmanZ L1: Registered

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    While it's nice, I feel like the map favors RED a bit more then BLU (Play with bots to see what I mean), and the map would look 100 times better if you use textures that are in regular maps. Other then that, it's nice, worth a play.
     
  8. Jasper The Blank

    Jasper The Blank L6: Sharp Member

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    Bots are useless. They only help you with training. They still need to be fixed