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  1. env_duck

    env_duck L1: Registered

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    Wip_cells - Some map.

    Any ideas what gamemode I should make this?

    So, I wanted to make a map with good lighting and little-to-no visual bugs.
    I've mostly reached that goal.
    But before I get there, any suggestions on what to do with this objective-less map?
     
    Last edited: Mar 19, 2016
  2. Muddy

    Server Staff Muddy Muddy

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    I recommend next time you have the gamemode in mind before you start mapping. You don't try to fit a gamemode into a map; you fit a map into a gamemode.

    That said, your safest bet may be arena or maybe koth.
     
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  3. ades

    ades L4: Comfortable Member

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    pull those cabinets out of the wall
     
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  4. Vel0city

    aa Vel0city personal pick-pocketing parrot

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    You know, I think we need cabinets like that, with the angle n stuff.
     
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  5. env_duck

    env_duck L1: Registered

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  6. Hipster_Duck

    Hipster_Duck L2: Junior Member

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    If you're trying to do "good lighting" you should use- light_spot instead of just- light in your map.
    I'd recommend this tutorial-
    View: https://www.youtube.com/watch?v=hILEwPBqggg
    . Although it's long he goes into detail about every aspect of lighting and he explains things clearly. Also, as Muddy already said, make a map for a gamemode, instead of implementing a gamemode later.
     
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  7. env_duck

    env_duck L1: Registered

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    Now with 100% less dev textures!
    And also with skybox water...
    And a mostly-unnoticeable light_spot.
    [Screenshots are of varying sub- versions.]

    Read the rest of this update entry...
     
  8. env_duck

    env_duck L1: Registered

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  9. Beef Bucket

    aa Beef Bucket L41: Blessed Member

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    • Thanks Thanks x 1
  10. env_duck

    env_duck L1: Registered

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  11. env_duck

    env_duck L1: Registered

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  12. env_duck

    env_duck L1: Registered

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    (un)holy fuck this map got rtv'd off of quickly
    time to scrap it
     
  13. env_duck

    env_duck L1: Registered

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    This download has been removed and is no longer available for download.
     
  14. LeSwordfish

    aa LeSwordfish semi-trained quasi-professional

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    It's a nice experiment, but that scale simply doesnt work in TF2. Next time, study official TF2 Maps in order to see what they do well. Best of luck!
     
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