I'm currently experiencing issues with a PLR_ map that I'm developing. I used Boojaum Snark's gamemode entities as a base and hopped into the game; only to find out that the cart move on the track and the HUD doesn't appear. I've been tampering with it off-and-on for about two hours now and it's really starting to bother me -- especially since there's very little documentation about PLR_ map entities... So with that said, does anyone know what might be causing this problem? If it helps, I also noticed that when I compile Boojaum's gamemode with everything but the single stage payload disabled; the hud works but the carts STILL don't move.