Strange in-game problem

Discussion in 'Mapping Questions & Discussion' started by nik, Jan 21, 2010.

  1. nik

    nik L12: Fabulous Member

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    Okay so I have this weird problem: this walkway thing for my map looks fine in hammer:

    [​IMG]

    but REALLY messed up in-game..and it isn't solid either:

    [​IMG]
    [​IMG]

    no leaks, no error messages. any tips?
     
  2. The Political Gamer

    aa The Political Gamer

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    Might be a bad brush. Try remaking it.
     
  3. nik

    nik L12: Fabulous Member

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    already did.

    same problem! :(
     
  4. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

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    Are you vertex manipulating it into an invalid brush?
     
  5. nik

    nik L12: Fabulous Member

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    nope.

    simply a normal block.
     
  6. fubarFX

    aa fubarFX The "raw" in "nodraw"

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    does alt+p report any invalid solids?
    it has to be invalid somehow :\
     
  7. FaTony

    FaTony Banned

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    You have concave brush or bad plane.
     
  8. nik

    nik L12: Fabulous Member

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    I've remade it a bunch of times, and it still looks like this in-game.

    I'm REALLY confused
     
  9. Trotim

    aa Trotim

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    How are you making it then. Errors like these are really typical of invalid brushes and I have no idea what else it could be.
     
  10. UKCS-Alias

    aa UKCS-Alias Mann vs Machine... or... Mapper vs Meta?

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    Some hammer views (2d) with the 2 front brushes of that walkway selected might be helpfull. I suspect its an offgrid brush for some reason. (a seperate screen per brush)
     
  11. nik

    nik L12: Fabulous Member

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    heres the 3 2d views in hammer.

    I still don't see anything wrong with it

    [​IMG]