Stotis

Discussion in 'Map Factory' started by DataTraveler, Jan 30, 2010.

  1. DataTraveler

    DataTraveler L1: Registered

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    This is my first map for tf2 :) And I'm glad that I finaly finished it. I learned a lot making this map so hoping that my next map will be much better.

    So about map:
    It is based in train station. And you have to steal other teams intel :)
    [ame="http://www.youtube.com/watch?v=FDrKYngHK_E"]YouTube- TF2 ctf_stotis[/ame]
    So if you interested in my map and if you tested it I would be glad to know what is still missing and what should I improve in next map version.

    I would like to see your review on:
    1. ammo and health packs.
    2. gameplay (is it to hard for some classes or to easy for anothers?)
    3. Bad layout? (i will not change layout just maybe I will put some more houses or stuff where availible)

    Special thanks to
    This forum - provided me basics of mapping for tf2
    A Boojum Snark - Ultimate Mapping Resource Pack
    Acegikmo - Environment gallery
    Ravidge - Lighting Library
     
    Last edited: Feb 15, 2010
  2. Nutomic

    Nutomic L11: Posh Member

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    You posted this twice ;)

    Looks really ncie already!
     
  3. DataTraveler

    DataTraveler L1: Registered

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    sorry it's something wrong with my internet :eek:hmy:
     
  4. Lancey

    aa Lancey Currently On: ?????

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  5. DataTraveler

    DataTraveler L1: Registered

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    Is where some smart way of doing it? Or I just go with noclip ant take foto?
     
  6. Nutomic

    Nutomic L11: Posh Member

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    Either with noclip, or flying around in spec, i dont know another way.

    Also, for the screenshots you should use r_drawviewmodel 0 and cl_drawhud 0 (cheats required).
     
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  7. DataTraveler

    DataTraveler L1: Registered

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    Here you go added normal screenshots :) thanks for teaching me how :)
     
  8. Gundam

    Gundam L1: Registered

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    Nice map. Looks like it would be alot of fun to play.

    Just had a quick run through and noticed a few issues with layout. I think the general scale of the map needs to be tweaked. I found that most of the indoor areas were too small and cramped. I would suggest making more room to move inside.

    Conversely, in the attached image I have highlighted the decks in each corner, which are very large compared to the rest of the map. The space there seems to be unnecessary.

    Also, there were a lot of alternate routes, which were confusing at first, but this is probably due to lack of familiarity with the map.
     
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  9. Mr.Late

    Mr.Late L7: Fancy Member

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    -There is HUGE sightline for sniper.
    -People complained that the map is too big. You should make the map more tight if possible.

    This map is at its funniest when there are lots of players. We had only 8v7, so there wasn't a lot of combat.
     
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    Last edited: Feb 3, 2010
  10. DataTraveler

    DataTraveler L1: Registered

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    In b2 i'm planing to fill free space with more stuff to make it look smaller.
     
  11. DataTraveler

    DataTraveler L1: Registered

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    UPDATED
    New version Beta 2 see changes in first post. Waiting for new reviews. Thanks. :)
     
  12. DataTraveler

    DataTraveler L1: Registered

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    UPDATED
    version beta3 now available.
     
  13. DataTraveler

    DataTraveler L1: Registered

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    Here is a video about my map if you don't want to download it:
    [ame="http://www.youtube.com/watch?v=FDrKYngHK_E"]YouTube- TF2 ctf_stotis[/ame]