Stormy Hill

Stormy Hill a3

DoctorDoomtrain64

func_witch
Server Staff
Nov 26, 2012
124
157
koth_sunset_hill_a1 - A simple King of the Hill map taking place on a hill with a pretty sunset!

When two teams of mercenaries start fighting over a hill, this is what happens! I mean, look at that view! Who WOULDN'T murder someone in cold blood to gaze upon such beauty?

In all seriousness, this is a mirrored King of the Hill map that tries to focus on upward mobility towards the central point. With multiple paths towards the goal, and a pretty sunset vista to give your eyes something pretty to look at!
 

DoctorDoomtrain64

func_witch
Server Staff
Nov 26, 2012
124
157
koth_stormy_hill_a20000.jpg
koth_stormy_hill_a20001.jpg
koth_stormy_hill_a20000.jpg
koth_stormy_hill_a20001.jpg
koth_stormy_hill_a20002.jpg
koth_stormy_hill_a20003.jpg


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DoctorDoomtrain64

func_witch
Server Staff
Nov 26, 2012
124
157
Retested this map recently and got surprisingly good reception despite it's issues, so now I'm working on it again!

Changelog:


Replaced water texture with No Draw, only leaving the top layer as water

Added Water Lod Control

Adjusted some textures

Adjusted stairs and clipping

Adjusted underside of map

Updated some of the pickup patches

Removed the connector next to the point

Adjusted the high connectors to the building on mid and added a new route onto mid

Adjusted the skybox to make it not a diaper skybox

Overhauled interior lighting and the lighting in the mid building

Adjusted some pickups

Filled out mid a lil’ bit and added slight height variation to the Control Point

Filled out the side rooms and separated the side room onlooking the spawn rooms

Extended the rock formations outward to prevent jumping classes from jumping from spawn to spawn

Added and built Cubemaps

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