CTF Storage

Discussion in 'Map Factory' started by Liran, Oct 1, 2011.

  1. Liran

    Liran L1: Registered

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    Hey this is my map. It's a Storage hall ctf map.
    Please comment if you like it or what you want to change.
     
    Last edited: Oct 1, 2011
  2. The Asylum

    aa The Asylum

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    No screens, no download.

    That's the unwritten rule around here
     
  3. Liran

    Liran L1: Registered

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    Sorry, forgot it
     
  4. Loc_n_lol

    Loc_n_lol L10: Glamorous Member

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    My main issue is that there is only one way to the intel for non-jump classes, and it's covered by a freaking door of all things. Aand jumpers still need to move in front of the enemy spawn, making this a not so good option.

    Big health packs are also over the top.
     
  5. Ezekel

    Ezekel L11: Posh Member

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    i agree with loc n lol.

    but also, check the feedback messages that were recorded from the playtest today
     
  6. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

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  7. Yacan1

    aa Yacan1 D I G I T A L I N F L U E N C E R

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    You got some lights that arn't really coming from anywhere. Just some spots on the ceiling from the looks of it. I would look at boojum's mapping resource pack: here
     
  8. The Asylum

    aa The Asylum

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    there's something wierd happening with the big garage doors on the lower levels, coming in from the hallway. ITs like the func_door is as wide (x and y) as the door model itself, so I'm being stopped a good distance away from the door while it's opening