Stop_a2 A map which I started to work on yesterday. It was intended to be a small map map for ~6-8 players. It's special thing is that there is one neutral intellegence that is placed in the middle of the map. Then you need to bring it to your enemies spawnpoint. After that the spawns and the capture zones are changed to another point where you need to bring the intel again. This new capture zone is placed in the enemies base again. It's set in a friendly alpine environment. Pictures and other things to be added.