Sticky door issue

Discussion in 'Mapping Questions & Discussion' started by MrStump, Aug 29, 2008.

  1. MrStump

    MrStump L1: Registered

    Messages:
    21
    Positive Ratings:
    2
    I followed every tutorial on door making, checked and rechecked that I didn't miss anything or mess up. But still, this problem persists.

    I have my doors set with -1 open time so that one person can't "lock the door" but I am still having an issue.

    Lets call me Guy 1, and another player on either team Guy 2. Well, Guy 1 will step into the door's trigger and open it. As Guy 1 is moving through the door, Guy 2 enters the trigger area for the door (on his way out).

    As Guy 1 exits the door's trigger area, it closes. Right in front of Guy 2. Guy 2 can not open the door unless he steps out of the trigger area and back into it.

    Something tells me this is an easy fix, but I am having trouble with it because in order to test out a fix attempt, I need to use a bot or get a friend to get into the door, etc etc etc. It stinks.

    Anyone have the fix? It happens on my regular and prop-based door.
     
  2. Username

    Username L2: Junior Member

    Messages:
    96
    Positive Ratings:
    54
    The outputs for the trigger should be "onstarttouchall" and "onendtouchall", or something to that effect. That could be causing your problem.
     
    • Thanks Thanks x 1
  3. bobby1211

    bobby1211 L2: Junior Member

    Messages:
    64
    Positive Ratings:
    11
    Maybe play with the "force close" option in the door settings? I believe setting that to no will alleviate your problem.

    -Bobby
     
  4. MrStump

    MrStump L1: Registered

    Messages:
    21
    Positive Ratings:
    2
    Being an idiot is my only problem.

    I let Hammer finish my typing for me... "OnEndTouch" is on every one of my doors instead of the ALL.

    Thanks for the tip of where to look though.