KotH Steampowered

KineSquared

L2: Junior Member
Sep 30, 2012
91
4
This is my generic KotH map that I "should start out with". My big plans here were to stop sniper lines, have it be small and quick, yet not spawn-campy. Feel free to suggest a better name, I just randomly thought of this one (and I thought gully_long would be a bad name)
 
Last edited:

Spacek531

L4: Comfortable Member
Jan 28, 2012
165
94
one thing right off the bat is you will want to replace the orange with some other non eye-bleed inducing color like blue or red or a reflectivity texture. If you don't have the blue/red dev textures, download the mappers pack.

as many people will no doubt tell you, orange is an ugly color to use in your maps.
 

KineSquared

L2: Junior Member
Sep 30, 2012
91
4
A2
-Re-textured to red, blue, and grey
-Added more lighting
-Fixed red resupply cabinets
-Added more walling
-Added another "Hump"
-Re-arranged the crates
-Aligned the flatcars better