Hi All, Could someone be kind enough to give me a definative rundown of what files need to go where after steam pipe? I make a map with a few of my own decals in it - do I need to copy the decal folder to a location on my server or will it be auto-generated when I put the map on the server? Is the following correct? Local Computer: Maps Code: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\maps Decals/textures etc: Code: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials\user_folder Models: Code: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials\models\user_folder Sounds: Code: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\sound/user_folder Server: Maps: Code: /tf/custom/folder_name_of_my_choice/maps Decals/textures etc: Code: /tf/custom/folder_name_of_my_choice/materials/folder_name_of_my_choice Models: Code: /tf/custom/folder_name_of_my_choice/models/folder_name_of_my_choice Sounds: Code: /tf/custom/folder_name_of_my_choice/models/folder_name_of_my_choice The above is my current set up - but players joinng the server are seeing the dreaded purple and black checkerboard instead on my custom decals and I cant work out what to do. I copy all my custom files to the 'download' folder on my server but it still doesnt work. I really - REALLY don't get the new steampipe set up and have read SO MANY posts trying to explain it. I would also like to know where to save vmf files now (if thats changed) and where to save the BSPs to. Can anyone help by writing up a definative file location guide?