stalingrad

Discussion in 'Map Factory' started by ouphe, Feb 16, 2010.

  1. ouphe

    ouphe L1: Registered

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    This is my first map for TF2! Hope you enjoy it!

    It's a payload map, where the blu team have to push a bomb to an underground red facility, hidden under a city building!



    NEW VERSION CAN BE FOUND HERE !
     
    Last edited: May 17, 2010
  2. zpqrei

    aa zpqrei Theme Changer Extraordinaire

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  3. ouphe

    ouphe L1: Registered

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    Sorry I have some problems with the screenshots atm! But you can see them on the download link page!!

    EDIT: Download link page down? Go there -> http://www.fpsbanana.com/maps/125851

    EDIT:

    Let's do this HOMEMADE STYLE!! :p

    EDIT: At last, the download link and screenshots are working!
     
    Last edited: Feb 23, 2010
  4. Flawless

    Flawless L1: Registered

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    Impressive! The whole idea is ingenious and well made. I have only couple suggenstions remove all hl2 props, they don't fit in tf2 world. Secondly those "holes" in that building in the first picture don't look very real or nice. I'd just remove them.

    Edit: Can't download mapfile... Anyone else has this problem?
     
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    Last edited: Feb 16, 2010
  5. Nutomic

    Nutomic L11: Posh Member

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    Interesting setting, the outside is pretty cool, but those extremely green lights inside suck.
     
  6. Beetle

    Beetle L9: Fashionable Member

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    The green lights make it look like lights from inside a pool reflecting up to the ceiling...except without the wavy lights that show that water is there.
     
  7. Nutomic

    Nutomic L11: Posh Member

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    Such strong lighting colors are always a no-no, especially when you have white light sources on the ceiling...
     
  8. ouphe

    ouphe L1: Registered

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    That was supposedly some Cerenkov radiations that we can see in nuclear reactors... (kind of blueish waters)

    [​IMG]

    About the holes in walls, I'll try to make them look a bit more realistic...

    About the map, it seems I can't download it either :/

    Here is a link to FPSBanana (if that's alright)

    http://www.fpsbanana.com/maps/125851

    Anyway, thanks for your comments
     
    Last edited: Feb 16, 2010
  9. ricardojvc6

    ricardojvc6 L6: Sharp Member

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    looks great but i do see some HL2 buildings in far side ridge on the first screenshot and second :)
     
  10. Thingy Person

    Thingy Person L1: Registered

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    The HL2 stuff is out of place, but I'm liking the residential setting (the battle of Stalingrad was fought one house at a time).

    Although cp_stalingrad would've rolled off the toungue much better...
     
  11. VAUXHALL

    VAUXHALL L1: Registered

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    I actually think that the hl2 props look fine in this setting. They may not be the standard tf2 style, but they don't look terrible or anything (note that this is also based on screen shots alone, so I don't know how they fit in the rest of the map). As for the lighting in the pool, it could be toned down ever so slightly.
     
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  12. lockitup

    lockitup L2: Junior Member

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    It looks a lot better in the screenshots then it did ingame. Not much of a fan but its really good for your first map. Just seems like it is a persons first map. Looking forward to what else you can bring to the table because you do have some talent.
     
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  13. ouphe

    ouphe L1: Registered

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    thanks everebody but that's all about the look of the map.

    Has anyone tried to play it with some people? Is it fun to play? Balanced? And so on :D
     
  14. Mexican Apple Thief

    Mexican Apple Thief L3: Junior Member<br>LEAD FARMER

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    The reason you don't want colored lights isn't for good looks, it's a gameplay issue. It makes the colors harder to identify and TF2 strongly relies on color theory. Plus green lights make people nauseous.
     
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  15. ouphe

    ouphe L1: Registered

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    Yeah I had some issues on earlier versions of the map as red players looked like blue ones underground, but that is apparently fixed... I'll remember your advice though for my next projects ^^
     
  16. ouphe

    ouphe L1: Registered

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    Hi!

    As I still noticed a few bugs, beta4 will be released shortly!!

    Cheers