Spiral Ramp.

Discussion in 'Mapping Questions & Discussion' started by Leminnes, Feb 19, 2010.

  1. Leminnes

    aa Leminnes

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    So I am attempting to make a spiral ramp. Sorta like so:

    [​IMG]
    [​IMG]

    Problem is, when I make it with the vertex editor I get invalid solids. Anyone have any idea how I could go about making this?

    To explain the process I made before:

    Made a 180 degree arch with 16 sides. Took vertexes from one side and shifted them up 14 units. Did the same with the next one, etc etc, until it was a sloped spiral. However, they are all invalid solids. :facepalm:
     
  2. megawac

    megawac L4: Comfortable Member

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  3. aweaklingchild

    aweaklingchild L1: Registered

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  4. Leminnes

    aa Leminnes

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    Thanks child. Mega, arch properties doesn't show how to make spiral ramps. Thanks though.
     
  5. Mick-a-nator

    aa Mick-a-nator

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  6. Leminnes

    aa Leminnes

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    Vertex editing the steps like that is basically exactly what I did. Ended up with invalid solids. I think I'll try displacements.
     
  7. l3eeron

    l3eeron L8: Fancy Shmancy Member

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  8. Mick-a-nator

    aa Mick-a-nator

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    Actually, I remember comments on a spiral staircase I made once. People didn't like franticly flicking the mouse round to see where they where going. So be sure that the spiral you do is not too long, otherwise people will get bored using it.
     
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  9. Leminnes

    aa Leminnes

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    It's going to be 160 units wide and only 180 degrees. So not too long
     
  10. Tapp

    Tapp L10: Glamorous Member

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    If you're feeling really enthusiastic, you can follow all the vertexes with a displacements and there will be no warping of the texture whatsoever (it will be perfectly smooth and round) but keep in mind that that method is time consuming. It took me half a day to make a curve, let alone an elevating curve.