Spiral Mountain

TRADE Spiral Mountain b3

Cinnamon

L1: Registered
Dec 14, 2019
21
4
Cinnamon submitted a new resource:

Spiral Mountain - Spiral Mountain from Banjo-Kazooie recreated for TF2!

Spiral Mountain, old friend! Mountains can't be friends...

Another BK map that that has been worked on for a while, being one of the first projects I've ever started way back in 2020, but never got to finish into a working state up until now.

With a few things left missing, the map features bee hives for a consistent source of replenishing health.

List of general mechanics that will appear in this and other BK maps of mine as well:
  • Saved progress of specific collectables...

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Cinnamon

L1: Registered
Dec 14, 2019
21
4
Cinnamon updated Spiral Mountain with a new update entry:

The Big G!

  • Vscript: Updated many improvements and iterations has been made to 'retro.nut'
  • Vscript: Moved global entities from 'retro.nut' to 'retro_global.nut'
  • Addition of the rest of the lair from floor 2 to top of the tower.
  • New logic to Mumbo's Mountain's jiggy podium and world picture
  • Added the last few missing props to Banjo's House
  • Moved red's spawnroom to floor 8 of the lair
  • Removed beehives in Spiral Mountain and added medium healthkits at the mole hills
  • Working...

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Cinnamon

L1: Registered
Dec 14, 2019
21
4
Cinnamon updated Spiral Mountain with a new update entry:

Pumpkins!

Version "b3" changelog:
  • Add missing teleport triggers between MMM's world entrance and the coffin morgue.
  • Addition to above, players can now move between floor 6, floor 6's water floors and floor 7 freely.
  • Add Quarrie boulders in Spiral Mountain, holding one of the extra honeycombs now.
  • Add func_nobuild to the hat of the grunty statue and roof of BGS's world entrance building.
  • Mumbo transformation now accessible in the MMM world entrance, MMM morgue, and BGS world...

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