Speed penalty for intel carriers?

Discussion in 'Mapping Questions & Discussion' started by The Asylum, Jul 2, 2008.

  1. The Asylum

    aa The Asylum

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    So in other multiplayer games, carrying a flag also carries a speed penalty. How do we do this for TF2?
     
  2. lolpowpow

    lolpowpow L1: Registered

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    You used to be able to set the intel to other game modes (Such as Attack/Defend) and those mode would make carrier slower by default

    But the update released today just a few hours ago removed that oO

     
  3. The Asylum

    aa The Asylum

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    Well that's gaytastic

    Why'd they do that?
     
  4. Randdalf

    aa Randdalf

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    Well, I don't know if it would work or not, but you could try and parent a trigger_push or trigger_wind to the intel (enabled when the flag is picked up), so when a person carries it,they are pushed back slightly. It might work, it might not, it's just an idea :D