Model Special lamp needed

Discussion in 'Request Area' started by Faux Rhinoceros, Jun 22, 2011.

  1. Faux Rhinoceros

    aa Faux Rhinoceros Also known as Dr. Element

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    Hello there!

    In my map, i have some doors that can't be opened before setup ends. Since in just about any other map, such doors will open and STAY open, i thought i would add a visual indicator for the door so that people can see when the door is locked/unlocked

    [​IMG]

    What i want is a plate with a round lamp on, that have a skin for both open and locked (1)
    The plate should be the size of the common gameplay signs (2)
    The edges (dark gray) and the lamp itself should stick out approiximately like on the picture (3)

    Thanks in advance =)
    Ill of course add whoever can finish this to my thanks list :p

    (Btw ignore that gray box on the picture... I forgot that when you move something in paint.net you leave behind a gap of invisibility)
     
    Last edited: Jun 22, 2011
  2. Faux Rhinoceros

    aa Faux Rhinoceros Also known as Dr. Element

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    No takers?

    I thought this one would be easy :(
     
  3. Seba

    aa Seba DR. BIG FUCKER, PHD

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    Why not just use the door texture with the hand on it :v
     
  4. Faux Rhinoceros

    aa Faux Rhinoceros Also known as Dr. Element

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    I wanted this model because i wanted something fresh, it would look better and it would be easier

    The whole idea with this prop is hanging above a door. As long as the door is locked, the lamp in the middle of the plate will be red. When the doors unlock, the lamps switch to the skin where the lamp is green.
    Using the door texture with the hand on would require me to remake all the doors into THAT kind of door. And even then, is it even possible to have the door change texture to the common door texture IN game? :unsure:
     
  5. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

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    use brushes and sprites, like they use in Well to note that a train is coming.
     
  6. Faux Rhinoceros

    aa Faux Rhinoceros Also known as Dr. Element

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    lol, alright, i guess that will work as a temporary solution...

    I would still like to have this prop made if anyone gets interested :D
     
  7. Seba

    aa Seba DR. BIG FUCKER, PHD

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    You could use visible func_doors and enable/disable them. IMO that'll look better than a custom model.
     
  8. Faux Rhinoceros

    aa Faux Rhinoceros Also known as Dr. Element

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    Done and done!

    Well, you will hopefully be there to judge during a soon-to-come playtest :p
     
  9. Empyre

    Empyre L6: Sharp Member

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    In ye olden days of TFC, we would have made that with brushes. Make 2 non-solid func-brushes (one green and one red) for the light, rendered in additive mode so it appears to glow, and hide/reveal them as needed.
     
  10. Faux Rhinoceros

    aa Faux Rhinoceros Also known as Dr. Element

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    This is'nt "Ye ol' days" :)

    Despite that, i have done excactly what you suggested
     
  11. Rizz

    Rizz L5: Dapper Member

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    I've added you to friends under the alias Zeemis. If you accept, I'll help you more indepth via a two-way conversation.
    This model would be fairly easy to construct.

    ---------
    Edit, here is what I have so far. I'm not done texturing.
    [​IMG]
     
    • Thanks Thanks x 1
    Last edited: Jun 24, 2011
  12. Faux Rhinoceros

    aa Faux Rhinoceros Also known as Dr. Element

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    Awesome work is awesome :wow::wow::wow::wow: