- Jan 2, 2009
- 774
- 133
I'm trying to figure out how to get spawn times somewhere close to where I want them, and it seems fairly confusing. The gamerules seem capable of editing respawnwave time, and cp's can modify respawn time. That terminology leads me to believe those are separate variables...and in particular that respawnwave time is a variable used in calculating player respawn and that the cp modifier is applied after the end of the calculation.
Can anyone confirm if they are separate variables, and if so they behave the way I think they do...or let me know what's going on?
Like a good boy I searched the forums for "spawn time" and all I really found were links to this page: http://developer.valvesoftware.com/wiki/TF2/Modifying_the_Respawn_Time
I have to think that it used to have other information...because all I'm seeing when I go there is:
which doesn't really tell me anything ...and the links to the gamerules shows you what fields to edit, but doesn't indicate default values or even what range of numbers is appropriate.
The capture area is more clear, but it'd be helpful to know how things are working in order to make accurate adjustments.
Can anyone confirm if they are separate variables, and if so they behave the way I think they do...or let me know what's going on?
Like a good boy I searched the forums for "spawn time" and all I really found were links to this page: http://developer.valvesoftware.com/wiki/TF2/Modifying_the_Respawn_Time
I have to think that it used to have other information...because all I'm seeing when I go there is:
Editing Spawn Times
To start off you'll need a tf_gamerules in the map. It doesn't matter it's exact location, but just to your convenience. This is the entity that controls most of how the gameplay mode in your map plays out.
Note: If you already have one of these, you won't need to place a second one!
Theres a few ways that you edit spawn times based on a Goal. Here are a few of the ways:
Capture Area
Based on a capture area, much like a Control Point, you can then edit the spawn time based on a team capturing a control point.
which doesn't really tell me anything ...and the links to the gamerules shows you what fields to edit, but doesn't indicate default values or even what range of numbers is appropriate.
The capture area is more clear, but it'd be helpful to know how things are working in order to make accurate adjustments.