I have 3 blu spawns, 2 forward and the main one. The forward spawnpoints are disabled, the main one is enabled when the map starts. However, when i load the map and for the first time i select a team, then for the first time, class, i always end up to the 2nd forward spawn. If i change class, i end up to the first spawn as i should have been at the first place.
Once the setup is over, if i die, i end up in the 1st spawn as i should be ending up too. The forward spawns also work ok. Once second cap is capped in the payload, 1st forward spawn activates, 1st one is disabled. Everything works after this as it should, just that on every map load, i end up to the 2nd forward spawn instead of the 1st main base. Any idea how i could fix this? As far as i can tell, everything is setup correctly. I even compared the setup to badwater and barnblitz, they seem to have same properties in all entities and still i have this problem.
Once the setup is over, if i die, i end up in the 1st spawn as i should be ending up too. The forward spawns also work ok. Once second cap is capped in the payload, 1st forward spawn activates, 1st one is disabled. Everything works after this as it should, just that on every map load, i end up to the 2nd forward spawn instead of the 1st main base. Any idea how i could fix this? As far as i can tell, everything is setup correctly. I even compared the setup to badwater and barnblitz, they seem to have same properties in all entities and still i have this problem.