Soundscapes and Cubemaps

Discussion in 'Mapping Questions & Discussion' started by Baggie, Apr 21, 2008.

  1. Baggie

    Baggie L1: Registered

    Messages:
    13
    Positive Ratings:
    1
    I'm having a bit of difficulty with soundscapes. I, naturally, cheated and ripped them off 2fort. But now they don't differentiate between the two versions of the same info_target, they just default to the first one that was created. Don't know why.

    Also I'm having an error when I try to compile cubemaps, it runs through it and then stops, giving the error "cannot find sky_hydro_01", which is definately the right name, so I'm perplexed as to why it can't.

    Help would be appreciated, as this is nearly all that's keeping it from release.
    Thanks,
    Baggie
     
  2. Baggie

    Baggie L1: Registered

    Messages:
    13
    Positive Ratings:
    1
    Okay, the real error is

    Error: Skybox vtf files for sky_hydro_01 weren't compiled with the same size texture and/or same flags!
    Can't load skybox file sky_hydro_01 to build the default cubemap!
     
  3. Paria

    Paria L5: Dapper Member

    Messages:
    202
    Positive Ratings:
    31
    seriously search for threads on cubemaps on this very forum, theres currently a 2 page thread with a full listing of the commands you need to run cubemaps along with several posts indicting what you should and shouldnt expect to see,

    http://forums.tf2maps.net/showthread.php?t=1871

    as for the soundscapes if you ripped them directly from 2 fort , i would suggest placing your own in the map - from what i can remember 2 fort breaks down areas with env_soundscapes and has them set to various triggers within the map i.e the entrance of the sewers - changes soundscapes, so if you dont know exactly what your ripping from the map its alot better to place them and set them up yourself.
     
    • Thanks Thanks x 1
  4. Baggie

    Baggie L1: Registered

    Messages:
    13
    Positive Ratings:
    1
    Okay, for anyone who want to know, there are two sets of soundscapes in 2fort, 1 red and 1 blue with slight differences.
     
  5. YM

    aa YM LVL100 YM

    Messages:
    7,099
    Positive Ratings:
    5,742