Sound bug: game mutes in my map randomly

Discussion in 'Mapping Questions & Discussion' started by temion, Mar 17, 2010.

  1. temion

    temion L2: Junior Member

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    This may sound fairly bizarre, but It has been haunting me for a long while. Sometimes, while players are playing in my map (only happens with less then 10 players) a player will complain that after he dies, his entire sounds cuts out. The only thing he can hear, is the voice communication. After a death or sometimes 2, the sound returns.

    I'm working on a fairly wide open map, so I'm curious if that is a clue to my problem. However I don't hear about this bug on surf maps, which are absolutely massive compared to mine so I'm just not sure.

    I'm in the final debugging stage of my current (and most likely last) map project, and before i release it, i really need this error fixed. But i'm just at a loss. i don't see any errors in hammer or in the compile log, but this bug still persists.


    Anyone have any ideas?
     
  2. .wolf

    .wolf L1: Registered

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    Doubt it's the map size. This has happened to me when playing certain versions of ctf_bball
     
  3. temion

    temion L2: Junior Member

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    Yea a lot of my testers tell me it happens to them in other maps sometimes too. However, all of them attest it never happens in a valve map. That has to mean it is an issue with a solution.
     
  4. temion

    temion L2: Junior Member

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    No one has any idea? Does anyone have any idea how i can at least find what is causing it?
     
  5. Tehrasha

    Tehrasha L3: Member

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    The only time I have had sound blank out was when I had too many sounds occur at once.
    Example:: If the annoncer is in the middle of some line, a player does a vocalization and an explosion goes off. I have heard the announcer get cut-off in midsentence.

    I have never had it go completely silent.
     
  6. The Political Gamer

    aa The Political Gamer

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    Does the sound for the game turn off or all sound? I mean do you still hear people's microphones?
     
  7. temion

    temion L2: Junior Member

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    Yea the game sounds go cold silent, but player voices are still as loud (and sometimes as annoying) as ever.