Soulmill

KotH Soulmill rc4

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Erk

erk
aa
Aug 6, 2016
433
1,098
Erk submitted a new resource:

BoneMill - BoneMill- Sawmill for Scream Fortress!

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Halloween version sawmill called "Bonemill" submitted to tf2maps.net for testing! Features- Toxic Skeletons, Ghost blades!, an Underworld, and pro-environmental conservational values!

hopefully...

Read more about this resource...
 

Erk

erk
aa
Aug 6, 2016
433
1,098
Erk updated BoneMill with a new update entry:

fixes, fine-tuning, more spookiness!

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  • Skeletons now spawn every time the point is capped.
  • Adjusted brightness & transparency of saws- should now be more noticable.
  • Changed Overworlds Ghost Saws to set players to a "Scared" state similar to harvest event ghosts
  • Added Portal to underworld at mid point to encourage capping
  • Adjusted lighting around various areas
  • Added toxic damage to barrel...

Read the rest of this update entry...
 

Erk

erk
aa
Aug 6, 2016
433
1,098

Katsu! :3

Veteran Cat
aa
Jul 30, 2021
616
337
Hey, just wanted to say I really appreciate the minimalist approach to how you detailed Soulmill. A lot of people were saying how "Oh it's just sawmill" but if they wanted that they could just go to Saw Manor, linked here earlier in the thread by me. It was a really fun time during the gameday; Hell was also super cool lol, very thankful for that full health kit center. Keep up the good work, Erk :)
 

Erk

erk
aa
Aug 6, 2016
433
1,098
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  • Near the side entrance to the point, there's a skeleton that's been impaled by a chainsaw- which is a reference to Evil Dead II.
  • Outside of Blu spawn there's a hockey mask with an axe through it- which is another movie reference to Friday The 13th Part 3.
  • Towards Red side, near the point there's a saw-trap located behind a wall. This is a reference to the game Until Dawn, where a similar trap is encountered, and a reference to the Saw movies.
  • Towards Blu side, near the entrance to the Log Shed is a small arm severed by a mouse-trap.
  • In the underworld- a variety of overworld areas are shown, being twisted, and corrupted by the haunted Hellscape. The Log Shed as well as the building on Red side that leads up to the roof is present.
  • The large portal in the underworld behind the main entrance functions as another way to escape, and offers additional damage resistances upon exit. The exits spawn players at the base of the waterfall instead of at spawns.

hey whats up this post is for the tf2 wiki, hopefully this helps with like sources and stuff.