- Oct 16, 2016
- 23
- 4
I was just wondering if there is any way at all so that an entity can send any kind of output when an overtime in the game occurs.
In my case: i want it to send an output for a sound to play
(not the administrator saying "over time", that is natural)
I will likely figure out the sound part myself but i was wondering if there is any way for any entity to fire an output once the overtime starts.
Thanks a lot!
In my case: i want it to send an output for a sound to play
(not the administrator saying "over time", that is natural)
I will likely figure out the sound part myself but i was wondering if there is any way for any entity to fire an output once the overtime starts.
Thanks a lot!