So I wanted to use a ambient_generic to play a sound every time a score is made in my pd game mode. The only problem is that some of the audio files just don't work, even when previewing them in the hammer editor, and I'm not sure why this is. Help?
But some sounds can only be played through .mp3 format, like the heavy's eating effects that I'm trying to use. I don't want to have to convert it into a new sound type and re-package it just to make it work. Any other possible solutions? Thanks for the reply by the way, its always appreciated.
Source can use mp3 files you just can't preview them in Hammer Editor. You can use existing sounds from the game in an ambient_generic if you select the file. OP are you sure that the ambient_generic is even getting played? It could be that instead you know. Test it with a wav game sound instead, if it still doesn't work you will know that it's because the ambient_generic isn't being triggered.