[Solved]Payload Map Crashing

Discussion in 'Mapping Questions & Discussion' started by Need_Map_Help, May 26, 2017.

  1. Need_Map_Help

    Need_Map_Help L1: Registered

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    Hi! So, I was recently editing my payload map, and when I joined a team after compiling, It crashed. I can't identify the source of the problem, as I only changed the model of the cart and some blocks.
     
  2. killohurtz

    aa killohurtz Distinction in Applied Carving

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    Got any loops in your path_tracks?
     
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  3. Need_Map_Help

    Need_Map_Help L1: Registered

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    No, it only goes 3/4ths of a circle.If that's not what you mean, sorry. I've literally never made a payload map before.
     
  4. Hyperion

    aa Hyperion L16: Grid Member

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    Loop means that path_track X points to Y and Y points to X, nothing to do with the shape.

    Try to paste your compile log to http://www.interlopers.net/errors/ , it is always a good start.
     
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  5. Need_Map_Help

    Need_Map_Help L1: Registered

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    Thank you, but now the payload GUI is gone. Is that a map problem or is it my game that's at fault?
     
  6. killohurtz

    aa killohurtz Distinction in Applied Carving

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    It's probably the map. Do you have a team_train_watcher entity with all the correct path_track and team_control_point names filled in?
     
  7. Need_Map_Help

    Need_Map_Help L1: Registered

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    Yep! I discovered that I actually had two team_train_watchers in the map. Weird.