I wanted to play a noise such as the frying pan sound effect from a trigger multiple. Is that possible?
Yes. Do you want everybody on the server to hear this sound, players nearby, or just the player entering the trigger? Everybody: OnTrigger | tf_gamerules | PlayVO | <soundname.wav> Players nearby: (For this, you need an ambient_generic entity with your pan sound specified) OnTrigger | <name of your ambient_generic> | PlaySound Only the player entering the trigger: (For this you need a point_clientcommand entity) OnStartTouch | <name of your command entity> | Command | playgamesound sound.wav