[Solved]Crash Logs - is there such a thing?

Oct 6, 2008
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Hi peeps!

I, as usual in my infinite wisdom, decided to make another tug-of-war payload map - one of the hardest coding set ups there is.

Maybe I could find the answer easier if I was mapping, but decided to do one of these after a mapping break.

Speaking of breaks, mine breaks TF2 right after I choose a player class and TF2 locks up completely so I have to terminate the program via the task manager.

Is there any type of log created anywhere that shows the cause of the error? Thanks.
 

Freyja

aa
Jul 31, 2009
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5,813
If it crashes right after picking a class it is likely a looped path trsck, double check all your connections
 
Oct 6, 2008
1,948
446
thanks, I'll check them all out- all 225 of them lol!
 
Oct 6, 2008
1,948
446
Thanks Freyja - I had two cross-referencing and a third going through to the fourth giving the impression that I had a straight line going through the path.