- Oct 6, 2008
- 1,915
- 441
Tug of War Map
Cart is Neutral - neither team has it - round starts
Both red a blue attack with gusto but not sure if red is actually going for the cart - blue team most definitely is.
Blue takes control and continue to push it, red might take control by fluke somewhere along the path but if they do they just stand there waiting for blue to show up they don't push the cart.
Have tried using some of the bot_ai control entities but not sure how they work.
Is there a way that I can force red bots to always attack the cart so they are in the pushzone entity around the payload and thus get the cart to move for the red team?
Cart is Neutral - neither team has it - round starts
Both red a blue attack with gusto but not sure if red is actually going for the cart - blue team most definitely is.
Blue takes control and continue to push it, red might take control by fluke somewhere along the path but if they do they just stand there waiting for blue to show up they don't push the cart.
Have tried using some of the bot_ai control entities but not sure how they work.
Is there a way that I can force red bots to always attack the cart so they are in the pushzone entity around the payload and thus get the cart to move for the red team?