Model Socket

Discussion in 'Models & Textures' started by Steff0o, May 21, 2010.

  1. Steff0o

    Steff0o L6: Sharp Member

    Messages:
    295
    Positive Ratings:
    115
    I made a socket model with this ovelay as idea:
    [​IMG]
    So Muffin Man didnt want me to make a model for it...
    but i ignored him and made a model for it.
    and there's no reason to not use it because its only 60kB filesize.
    Now with additional Red skin (still 60kB filesize if you only use 1 skin)
     
    Last edited: May 22, 2010
  2. HeaH

    HeaH L8: Fancy Shmancy Member

    Messages:
    553
    Positive Ratings:
    102
    I don't really think it's needed, tbh

    But I like the filesize
     
    • Thanks Thanks x 1
  3. Frush

    Frush L2: Junior Member

    Messages:
    75
    Positive Ratings:
    28
    Cool, I guess.

    Feels kind of unnecessary but still
     
  4. Sel

    Sel Banned

    Messages:
    1,241
    Positive Ratings:
    1,119
    Unnecessary?

    So what?

    Nice work Steffoo.
     
    • Thanks Thanks x 1
  5. Gerbil

    aa Gerbil

    Messages:
    575
    Positive Ratings:
    376
    Looks very nice. Good work :)
     
    • Thanks Thanks x 1
  6. r3dw3r3w0lf

    r3dw3r3w0lf L1: Registered

    Messages:
    32
    Positive Ratings:
    1
    Installed for future use. Thanks. :]
     
    • Thanks Thanks x 1
  7. Steff0o

    Steff0o L6: Sharp Member

    Messages:
    295
    Positive Ratings:
    115
    Thnx for the nice comments
    :p
    Thank Post?!?
     
  8. Leminnes

    aa Leminnes

    Messages:
    1,317
    Positive Ratings:
    801
    Is it possible to get a version with a little redish tint?

    I like it, by the way. You should make a plug model as well. :O
     
    • Thanks Thanks x 1
  9. Freyja

    aa Freyja ¯\_(ツ)_/¯

    Messages:
    2,878
    Positive Ratings:
    4,955
    Make a plug model so we can use ropes to make cables run all over our floors!
     
    • Thanks Thanks x 1
  10. cyked

    cyked L3: Member

    Messages:
    132
    Positive Ratings:
    87
    This.

    Otherwise, it could just be an overlay :/
     
  11. Steff0o

    Steff0o L6: Sharp Member

    Messages:
    295
    Positive Ratings:
    115
    Yeah, il be definatly making a plug model but so far i dont have much time.
    another problem is the grid, since these models are really small they often cant be placed correctly when usen the grid, so ill have to look into that.
    oh and i made a red-ish skin:
    [​IMG]
     
  12. Steff0o

    Steff0o L6: Sharp Member

    Messages:
    295
    Positive Ratings:
    115
    Updated model to have a red skin, it still is 60kB if you only use one skin
     
  13. Steff0o

    Steff0o L6: Sharp Member

    Messages:
    295
    Positive Ratings:
    115
    [​IMG]

    Progress on the plug model
     
  14. Exist

    Exist L6: Sharp Member

    Messages:
    306
    Positive Ratings:
    112

    I have a few problems on that model. One being it shouldn't be it's own model, it should be part of the original. If it was two models, the props section of compile would fill up pretty quick. Also, I would do a more cylindrical plug, not on that looks like a stretched triangle. Also remove the prongs, that wasted poly's (assuming we will never see the prongs because it's plugged into the wall).
     
  15. Sel

    Sel Banned

    Messages:
    1,241
    Positive Ratings:
    1,119
    No

    @Exist.
     
  16. Leminnes

    aa Leminnes

    Messages:
    1,317
    Positive Ratings:
    801
    Exist, we might want the plug laying on the ground below the socket.

    One thing, Steff, the ground on the plug is always longer than the live and neutral.
     
    • Thanks Thanks x 1
  17. luxatile

    aa luxatile deer

    Messages:
    2,289
    Positive Ratings:
    1,349
    What she said

    Then I might decide to use it. This is a nice model and all, I'm still not convinced I need it in its current state.

    EDIT: Oh, I missed an entire page somehow. Keep it up then. :p
     
    • Thanks Thanks x 1
    Last edited: May 23, 2010
  18. HellJumper

    aa HellJumper

    Messages:
    812
    Positive Ratings:
    373
    You've posted a lot of stuff here... I would love to do the same, but for my life I can't get the textures to work on my models ever. I don't understand how the textures apply before the VTF.
     
  19. Steff0o

    Steff0o L6: Sharp Member

    Messages:
    295
    Positive Ratings:
    115
    Just make sure the texture applied has the same name as vtf in the moddeling (extension doesn't matter)
     
  20. Boylee

    aa Boylee pew pew pew

    Messages:
    1,068
    Positive Ratings:
    631
    I will definitely use these. I reckon they could be a handy little pair of props. Keep it up man.
     
    • Thanks Thanks x 1