So here I am.

Discussion in 'Introduce Yourself' started by Gerk, Jul 14, 2010.

  1. Gerk

    Gerk L1: Registered

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    I've been getting into the groove of TF2 mapping recently so I decided today to register here. Except I couldn't, because my name was already taken, because apparently I registered here over a year ago and didn't say a thing.

    So here I am. Name's Gerk, that's my Steam name too and I play on servers usually in the US/West. I'm intrigued by almost all fronts of game development and this makes for a nice summer hobby of sorts. I came here looking for input and tutorials to help speed me along on my quest, so I honestly hope you guys don't disappoint me and that I do the same in return. ;)

    To recapitulate, hello.
     
  2. nik

    nik L12: Fabulous Member

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    [​IMG]

    I think you'll find more than what you needed here, and probably get sidetracked reading threads :| (like f4a)
     
  3. Leminnes

    aa Leminnes

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    Welcome Gerk. Feel free to look around and I hope to see you release a map at some point.

    Also, remember, don't feed the TPG.
     
  4. Gerk

    Gerk L1: Registered

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    The what?

    Total Parental Guidance?
     
  5. The Political Gamer

    aa The Political Gamer

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    Welcome man! :D

    (Leminnes is talking about me fyi)
     
  6. Gerk

    Gerk L1: Registered

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    Excellent.

    Man, this server is super-active...this probably means there's a lot of work done here, so that's kind of a disincentive already. I mean, I enjoy doing what I do when I do it, but at the same time I've barely heard of any custom maps outside of the featured community ones. Considering the wild fluctuation in quality of the maps selected, I always thought there was kind of a short supply of mappers.

    Either way I hope to have a Proof of Concept map done soon. It'll probably be an arena, since that's nice and easy and small and symmetrical.

    EDIT: And by proof of concept I mean just a general shape with the tron-style generic floors/ceilings/walls, mostly. Still soaking in the design elements of TF2 and learning how "officially" to detail the map and work with things like cave walls and hint/areaportal brushes and all the jazz.
     
    Last edited: Jul 14, 2010
  7. nik

    nik L12: Fabulous Member

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    There are tons of skilled mappers here, of varying degrees of skill, of course. Myself being shit tier! You just get better by looking at what other people have done, asking questions and simply by trying it out.
     
  8. Leminnes

    aa Leminnes

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    Don't feed him! If you do, he'll always want more!

    In my opinion, a small asymmetrical 2 cp map is easier to make than anything that is symmetrical. Symmetry is incredibly annoying sometimes. But that might just be me. :p
     
    Last edited: Jul 14, 2010
  9. Gerk

    Gerk L1: Registered

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    Will this be on the test?
     
  10. Boylee

    aa Boylee pew pew pew

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    Yes, always.

    Everything is a joke and everything is a test.

    In other news: Welcome to tf2maps.net
     
  11. Engineer

    aa Engineer

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  12. Hanz

    aa Hanz Ravin' Rabbid

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    Welcome. :)