Two ways:
1. Have a logic_auto execute the "tf_spells_enabled" cvar through a point_servercommand.
2. Have a logic_auto execute the "SetHalloweenUsingSpells" input on a tf_logic_holiday entity.
(Option 1 is not recommended since Valve disabled the use of point_servercommand entities by default.)
Thanks, not sure why it didn't work before. I typed it in so when i picked it up from the dropdown menu, it worked and was accepted as entity. #Justhammerthings
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