So anyone figured out if we can use spells in maps?

Discussion in 'Mapping Questions & Discussion' started by ics, Oct 4, 2015.

  1. ics

    aa ics http://ics-base.net

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    I know i can set tf_spell_pickup and people can pick it up but the HUD won't show and it's unusuble. Any way to enable the hud?
     
  2. Hyperion

    aa Hyperion L16: Grid Member

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  3. Izotope

    aa Izotope Never releases maps

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    Two ways:
    1. Have a logic_auto execute the "tf_spells_enabled" cvar through a point_servercommand.
    2. Have a logic_auto execute the "SetHalloweenUsingSpells" input on a tf_logic_holiday entity.

    (Option 1 is not recommended since Valve disabled the use of point_servercommand entities by default.)
     
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  4. ics

    aa ics http://ics-base.net

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    Thanks, not sure why it didn't work before. I typed it in so when i picked it up from the dropdown menu, it worked and was accepted as entity. #Justhammerthings