CP Snowcrystal rc8

A snowy themed control point attack/defend map

  1. ethosaur

    ethosaur L3: Member

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    cp_snowcrystal - A snowy themed control point attack/defend map

    Hey! This is my new map I been working on. It is currently in Final release stages and ready to be moved on to official release soon!

    This is a 3cp 2 Staged Attack/defend map meant for standard public play or highlander.
    Themes are based off coldfront and dustbow


    This map is still in development, it will be updated automatically with the newest version when available.
     
  2. Neya

    Neya L1: Registered

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    I saw this and asked to do sound design, haha nice to see you here.
    Great map.
     
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  3. Zed

    aa Zed Certified Most Crunk™

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    First and foremost, why does this thread have a CTF prefix?

    I'll go ahead and make a big feedback dump shortly.
     
  4. ethosaur

    ethosaur L3: Member

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    It has CP for me.
     
  5. Geit

    aa Geit 💜 I probably broke it 💜

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    Yeah we fixed it already, I believe you filed it under A/D CTF instead of A/D Capture Points in the resources system

    @ZeNewDragon - Just report threads with invalid prefixes, or that are categorised wrong and we can move them.
     
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  6. ethosaur

    ethosaur L3: Member

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    Ah ok, thanks!
     
  7. ethosaur

    ethosaur L3: Member

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    Thanks!
     
  8. tyler

    aa tyler snail prince, master of a ruined tower

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    RC8, but I've never heard of this or seen it played anywhere--has it been tested for gameplay at all? You should pop it into a game day and see what happens!
     
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  9. Suomimies55

    Suomimies55 there's a skeleton inside you right now.

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    Imagine all that work went for this detailing. And you would hear that it does not play very well at all....
     
  10. ethosaur

    ethosaur L3: Member

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    Well how can I improve it then. You left me with very little to work with here.
     
  11. ethosaur

    ethosaur L3: Member

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    It's on the gameday forum, they still havent tested it yet.

    Rc8 might be a bit wrong, im a bit new with number usage for map making, but every time after the map was out of beta I would add 1 rc each version.
     
  12. Lain

    aa Lain Resident wrong opinion holder

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    Wait so you're saying you did all of this with no gameplay tests? ay ay ay
     
  13. ethosaur

    ethosaur L3: Member

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    We have done a few pubs and mixes on the map, inviting random people and people from my tf2 team for feedback. This is the result of that feedback so far.
     
  14. Lain

    aa Lain Resident wrong opinion holder

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    Right, It seemed like you didn't have any tests done before this version. All good then.
     
  15. ethosaur

    ethosaur L3: Member

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    rc8 hasn't been tested yet, but it contains little difference from rc7 (minor changes that barely change gameplay)