Snakesand - Sandsnake? Never heard of it. This is the only desert payload map I've ever made.. Essentially a complete redo of my old map. Snakesand is a big Upward and Cactus Canyon inspired single stage payload map featuring: Cliffs Lots of way to fall off of those cliffs Underground tunnels Cliffs Possibly bad performance Cliffs Verticality sure to confuse people for at least the first 2 rounds Hopefully functioning spawns PLEASE An explosion with no particle effect that opens a new route for attackers And bits of vertical or near vertical rock formation Will this map get done? Unlikely!