CP Smiley

Discussion in 'Map Factory' started by Smileytopin, Jan 11, 2014.

  1. Smileytopin

    Smileytopin L1: Registered

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    Smiley_ad

    This is my map that I was working on, cp_smiley. The name is temporary and the map is in early development stages.

    This map is going to be a shorter, vertical A/D map. From the little testing I've done, this map has a lot of offensive classes.

    PLANS FOR THE MAP

    Fix flatness of the map and how unfair it is towards classes

    After a playtest I will rebalance map and make try to fix issues.

    Add props

    WHAT I'M FIXING / MAKING

    Currently making map less box-like and expanding rooms.

    Making flanks and passages wider.

    Redoing layout of CP's and brushes.

    NOTES


    There are not enough signs.

    It is a maze

    Soldier can get across the map very quickly. Demo's even quicker, but sentries seem hard to hit and stop Soldiers and Demos.
     
    Last edited: Jan 18, 2014