Smash Bros. Fort Blast Pro

Smash Bros. Fort Blast Pro final1

Jack5

L4: Comfortable Member
Apr 6, 2018
189
36
Smash Bros. Fort Blast Pro - A pioneering Smash Bros. map with a simple design and enjoyable gameplay.

Preface
This map was originally a submission of mine on GameBanana since May the 6th, 2017 and has last been updated on February the 14th, 2018 according to that site. This map has in its entirety been reposted to TF2Maps.net, and GameBanana will continue to be the prime source of downloads and information regarding the map.

Video of MediExcalibur2012 playing on Smash Bros. Fort Blast Pro with bots

Description
Smash Bros. Fort Blast Pro (sb_fortblastpro_final) is an upgrade from my previous attempt at making a Smash Bros. gamemode map. The focus has been shifted from recreating a Marble Blast level to instead making a balanced and visually appealing experience suitable for the Team Fortress 2 custom gamemode. It is, in short, the ultimate fusion of unrelated games: Super Smash Bros., Marble Blast Gold and Team Fortress 2.
Every single texture is either custom-made by hand or imported from Marble Blast Gold thanks to the Marble Blast Platinum team, and the map plays one of two songs from the named game: Beach Party or Groove Police. There is an anti-gravity zone in the middle, and kill triggers on all sides of the skybox, as well as a brush that blocks all fire during Arena setup time.
As of the writing of this post, Smash Bros. Fort Blast Pro is being run on many servers (most notably Rushy Servers), and is becoming a sort-of classic for the gamemode due to its open yet fair nature.

Smash Bros. explanation
Smash Bros., also known as "Smash Fortress", is a custom gamemode in which a team's aim is to knock all enemies into the skybox surrounding the map, and the team with the highest number of stock (lives) remaining wins. All damage a player takes is converted into a "percentage", which in turn controls the amount of knockback that is applied to the player after getting hit. There are many weapon balances made by the gamemode to ensure each class has a balanced role, even if some classes may seem unfair to play against.

Credits
Garage Games - Marble Blast Gold
Tim Clarke - Marble Blast Gold music
Marble Blast Platinum team - Decompilation of Marble Blast Gold's textures
Jack5 - Map designer and artist