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  1. FishyUberMuffin

    FishyUberMuffin War Paints Everywhere

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    Honest Feild - Funtime with roofs

    This map used Mannworks as a theme
     
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  2. Heroriks

    Heroriks L2: Junior Member

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    Finaly something thats not mannworks and its a map from scratch :D oh wait mannworks theme... could be interesting tho
     
    • Agree Agree x 1
    Last edited: Aug 14, 2017
  3. FishyUberMuffin

    FishyUberMuffin War Paints Everywhere

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    It's still my own map. I just use Mannworks as themeing.
     
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  4. Uncuepa

    aa Uncuepa

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  5. FishyUberMuffin

    FishyUberMuffin War Paints Everywhere

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    field. You know like a flower field. I am not good with nameing things.
     
  6. Da Froog

    Da Froog L1: Registered

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    some stuff or whatever

    gaps 20170814141554_1.jpg 20170814141721_1.jpg

    this is not how you hazard tape 20170814141618_1.jpg

    and this is definitely not how you barbed wire 20170814141622_1.jpg 20170814141747_1.jpg 20170814141756_1.jpg 20170814141821_1.jpg

    what are these even meant to be? 20170814141647_1.jpg 20170814141810_1.jpg

    and finally, why is there an ammo pack up here where only soldiers, demos and engies can get? it only makes sentry camping on the roof easier 20170814142016_1.jpg
     
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  7. FishyUberMuffin

    FishyUberMuffin War Paints Everywhere

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    I did the hazard tape the way that I did because when I did the overlay it was clipping in the ground and I didn't want the tape to be floating. I did the barbed wire that way because it's better then pink glass. The holes in the roof is for design. It's for demo and Solly to do. Well if you played engineer on this map you would see that all of the roofs has no build. So no sentry camping. For demo man and Solly, I want to give a purpose to go onto the roofs. It's like a death pit you need something to attract the player to the roofs.
     
  8. Da Froog

    Da Froog L1: Registered

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    If the tape was clipping in hammer, thats just how it is and wont be that way ingame. Either way you can just make the tape not so wide. The only reason for glass being pink is if its an unpacked custom asset, in which case just using a non custom glass will work. I feel only sollies and demos being able to get on the roofs will get extremely annoying as pyros, heavies or any other low movement characters. And no, you dont need anything to attract players to the roofs, as they will want to go there anyways since it gives a huge advantage. The ammo that is there is also very hidden and would probably be better off not existing, as then people would have to leave the roofs to get ammo giving others chances.
     
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  9. LoovyTurgz

    Server Staff LoovyTurgz

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    I just wanted to say, thank you for making some original. I will happily run the map in an imp now. However, before so, maybe work on the feedback provided by Froog so you don't have to get the same feedback twice.
     
    • Agree Agree x 2
  10. theatreTECHIE

    aa theatreTECHIE Yet another Techie for the net...

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    I think Uncuepa was trying to say that you spelled "field" incorrectly in the map title.
     
  11. FishyUberMuffin

    FishyUberMuffin War Paints Everywhere

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    It's okay. I am changing the name of the map in the next update.
     
  12. theatreTECHIE

    aa theatreTECHIE Yet another Techie for the net...

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    That's all good. Just wanted to clarify any misunderstanding.
     
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  13. FishyUberMuffin

    FishyUberMuffin War Paints Everywhere

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    - Changed the name of the map from Honestfeild to Smallworks
    - Fixed many gaps
    - Updated the hazard tape on middle control point
    - Removed all barbed wire and replaced with other textures
    - Updated spawns for holes in the roof and lighting
    - Removed the ammo packs from the top of the roof
    - Added new signs to both signs

    Read the rest of this update entry...
     
  14. FishyUberMuffin

    FishyUberMuffin War Paints Everywhere

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    - Updated the spawns rooms to be taller
    - Added a ramp to the small cliff outside of spawn
    - Updated the ramps to middle control point to be brush instead of a prop
    - Updated the health pack in the door to be medium and off to the side
    - Fixed clipping issues
    - Blocked players from getting onto all roofs
    - Updated a door to use the doorway frame
    - Removed all trees
    - Updated the middle control point support beams to be 90 degress
    - Updated the spawn floors to be the same thickness as other brushes
    - Updated the fences to use longer fences
    - Fixed lighting bug
    - Updated the middle control point entirely
    - Fixed players getting randomly stuck on the stairs
    - Added player clip to the rocks to prevent sniper sight lines
    - Updated all textures to use dev textures
    - Updated the last control points to be father away from the spawns
    - Added trigger_hurt to the top of the fences to prevent camping on the fences from soldiers
    - Fixed the rocks going over the edge of the ground brushes
    - Added new health and ammo packs
    - Updated many health and ammo packs
    - Updated the roofs to use brush made and not copped fro Mannworks
    - Updated the middle part of the map to block sniper sight line
    Read the rest of this update entry...
     
    Last edited: Aug 14, 2017
  15. Muddy

    Server Staff Muddy Muddy

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    [​IMG]
     
    • Funny Funny x 4
  16. FishyUberMuffin

    FishyUberMuffin War Paints Everywhere

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    I don't know what this pictures symbolize.
     
  17. Void

    aa Void Local Man Unable To Map, Sources Say

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    Your map name was listed as Small Woks on the site as a typo. I've corrected it for you.
     
  18. FishyUberMuffin

    FishyUberMuffin War Paints Everywhere

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    Thanks
     
  19. FishyUberMuffin

    FishyUberMuffin War Paints Everywhere

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    - Removed a player clip from the rocks
    - Reworked the middle control point
    - Updated the shacks to not have doors
    - Fixed players not being able to get out of their spawns
    - Updated the doors trigger to be shorter
    - Blocked many sniper sight lines
    - Updated the heights of the buildings roofs heights
    - Fixed the spawn doors not opening properly
    - Updated the spawn doors thickness to be thinner
    - Fixed many floating lights
    - Updated blue side to use blue signs
    - Added new ammo and health packs by the last control point
    - Removed the pillars from last control point to be less maze like
    - Added two new routes
    - Updated the paths leading to the last control point to be wider to be less chokey and spammable
    - Removed the full health pack from the middle of no ware
    - Updated the routes to be wider
    - Added new lights around the map
    - Updated the two ramps by middle control point to be one solid ramp

    Read the rest of this update entry...
     
  20. FishyUberMuffin

    FishyUberMuffin War Paints Everywhere

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    - Added a train to middle control point
    - Updated health and ammo packs
    - Added new health and ammo packs
    - Updated the sort cut to be shorter
    - Updated the middle control point

    Read the rest of this update entry...
     
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