Slorp

CP Slorp a2

SnickerPuffs

(*single chuckle*)
aa
Apr 10, 2014
1,315
1,858
Nice name.

I'll try this out when I get home. Looks fun!
 

Muddy

Muddy
aa
Sep 5, 2014
2,575
4,592
cp_slorp_a2:

General:
* fixed borked objective text
* reduced overall spawntimes

Mid Point:
* lowered the point by half and clipped it so you don't to crouch-jump onto it anymore

Mid-Second Lobby:
* moved dumptruck closer to the wall and clipped it better to stop players getting stuck behind it

Second Point:
* clipped off roof I forgot to clip in a1
* increased cap time from 6s to 7s

Last Point:
* pushed the whole thing forward a bit
* increased cap time from 2s to 4s
* sloped the middle route up a bit so the height disadvantage is (hopefully) less of an issue
* remade left-most route to the point to eliminate sightlines

Read the rest of this update entry...