- Jul 2, 2014
- 2
- 0
Hello every one!
This is my first attempt at making a level for TF2 which I am doing in tandem to learning Hammer.
About:
The level that I have decided to call 'skyrise' is a King of the hill map located inside a skyscraper. There are two main floors and several flanking routes above, below and on the outside of the main room. From the spawns the teams can easily access the first and second floor as well as the outside route on their respective spawn side.
To do:
-Fix cubemaps
-Add soundscapes
-Add a 3d skybox
There might be more that I have missed.
All feedback is greatly appreciated.
This is my first attempt at making a level for TF2 which I am doing in tandem to learning Hammer.
About:
The level that I have decided to call 'skyrise' is a King of the hill map located inside a skyscraper. There are two main floors and several flanking routes above, below and on the outside of the main room. From the spawns the teams can easily access the first and second floor as well as the outside route on their respective spawn side.
To do:
-Fix cubemaps
-Add soundscapes
-Add a 3d skybox
There might be more that I have missed.
All feedback is greatly appreciated.
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