Skybox Pine Trees

Discussion in 'Mapping Questions & Discussion' started by charrly, Jan 13, 2012.

  1. charrly

    charrly L1: Registered

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    Hi,

    I couldn't find anything concerning the frequently used Pine Trees in the skybox of some alpine TF2 maps.

    Some examples: Thundermountain Stage 1, Sawmill, Nightfall and Doublecross. Those 4 maps certainly use pine trees in their skyboxes, but when I try to find some clues in de maps via hammer I can't find anything.

    Could someone give me some directions or instructions to implement these pine trees in my skybox on a proper way?

    Thanks already, guys!
     
  2. soylent robot

    soylent robot L7: Fancy Member

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    do you mean actual pine trees, or the 2d silhouettes of pine trees?
     
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  3. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

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    Try out this tutorial, it'll help you take whatever you want and decompile it down to a skybox size
     
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  4. charrly

    charrly L1: Registered

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    Actually I mean the 2D silhouettes, but I simply don't know how to place them in the skybox...
     
  5. tyler

    aa tyler snail prince, master of a ruined tower

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  6. What Is Schwa

    What Is Schwa L6: Sharp Member

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    The 2d things are typically called skycards. The lumberyard ones you are looking for are:

    models/props_skybox/skycards_forest128dip.mdl
    models/props_skybox/skycards_forest128bump.mdl
    models/props_skybox/skycards_forest512dip.mdl
    models/props_skybox/skycards_forest512bump.mdl

    There are three skins with various colors that are used for distance.
     
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  7. grazr

    aa grazr Old Man Mutant Ninja Turtle

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    What you're looking for are the props listed by 'Schwa. Though if you understand what a 3dskybox is they shouldn't be too hard to find in the decompiled maps. Just zoom out as far as you can in the 2d views and locate the small box seperated from the rest of the level. In there you'll find all the 3dskybox stuff, including the skycards.
     
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  8. Empyre

    Empyre L6: Sharp Member

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