Skybox no like me

Jonasguy

L1: Registered
Aug 4, 2015
2
0
So I am in the process of creating my first map. It is a KOTH map, and I have managed to create working spawns, control point, et cetera.

The problem is the skybox. While the skybox texture is correct (I am using the skybox from the Sawmill map, alpinesky or something like that) it has a very unusual issue when I play the map. The skybox copies whatever is on my screen over and over again in a very annoying fashion. Is there any way to fix this issue? Will creating a 3d skybox help (I only have the 2D sky texture as of now) or what?

Thank you for your help.
 

Kraken

Few more zeros and ones for the site to proccess
Dec 21, 2014
430
121
Are you using the texture as a sky? You need to use the 3d skybox tool texture.
 

henke37

aa
Sep 23, 2011
2,075
515
Did you put the skybox camera in the main map?
 

Freyja

aa
Jul 31, 2009
2,994
5,813
Remember to put the same light_enviorments in both the skybox and the main map

What? This isn't necessary at all, you shouldn't have more than one light_environment per map. One will emit light from all skybox textures including in the 3d skybox.
 

Snowbat

L4: Comfortable Member
Apr 23, 2013
165
74
Remember to put the same light_enviorments in both the skybox and the main map
What? No. That's not necessary. And the sky_camera only goes in the separate area of the 3D skybox.

I usually have thge Hall Of Mirrors effect when I use a sky texture that doesn't work. Make sure you used a correct name for the sky in Map Properties.