Skybox error

Discussion in 'Mapping Questions & Discussion' started by Dain, Oct 27, 2009.

  1. Dain

    Dain L3: Member

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    I ran my compile log through the checker, it came out with something very weird:

    *** Error: Skybox vtf files for skybox/sky_well_01 weren't compiled with the same size texture and/or same flags!
    Can't load skybox file skybox/sky_well_01 to build the default cubemap!

    The advice given was:

    You have entered a skybox texture which doesn't seem to be valid. Make sure you don't specify the last three letter (_UP, _DN, etc) of any skybox texture you use. You may also need to fix your vmt files if they are broken. It may also be caused by compiling a non-HDR skybox texture.

    But this was using one of the pre-made skyboxes (the one used on well) so there can't be an error with the file-naming. And the skybox is HDR as well, so no problem there.

    Also, I don't know if this is related or not, but there are no cubemaps in my map, yet water still reflects things around it.
     
  2. strangemodule

    strangemodule L5: Dapper Member

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    This is an error that happens in all maps you compile for TF2. It's due to how Valve never gave any of the TF2 skyboxes default cubemaps. It's best to just ignore this error.
     
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  3. Dain

    Dain L3: Member

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    Thank you!