Hey there, I'm working on a map and it's coming along nicely but now there's bumps on my mapping highway.
I have chosen sky_well_01 as my sky texture in map properties and this is what i get when i run vbsp:
I don't know what it means or what I should do. However before coming here I did some testing. I tried all the official skyboxes and if I use either sky_hydro_01 or sky_badlands_01 the compiler finishes without problem. weird...? All others get the same error as listed above.
The map runs just fine even with the error but a few (not all, I have cubemaps scattered around) surfaces reflect the black/purple checkerboard. The correct skybox is beeing shown (in this case sky_well_01) ingame.
It's playable but not acceptable.
What should I do to make sky_well_01 build a default cubemap?
Any help is welcome.
I have chosen sky_well_01 as my sky texture in map properties and this is what i get when i run vbsp:
Code:
*** Error: Skybox vtf files for skybox/sky_well_01 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_well_01 to build the default cubemap!
*** Error: Skybox vtf files for skybox/sky_well_01 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_well_01 to build the default cubemap!
I don't know what it means or what I should do. However before coming here I did some testing. I tried all the official skyboxes and if I use either sky_hydro_01 or sky_badlands_01 the compiler finishes without problem. weird...? All others get the same error as listed above.
The map runs just fine even with the error but a few (not all, I have cubemaps scattered around) surfaces reflect the black/purple checkerboard. The correct skybox is beeing shown (in this case sky_well_01) ingame.
It's playable but not acceptable.
What should I do to make sky_well_01 build a default cubemap?
Any help is welcome.