Texture sky_Alpine_evening_01

Discussion in 'Models & Textures' started by ricardojvc6, Nov 20, 2009.

  1. ricardojvc6

    ricardojvc6 L6: Sharp Member

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    actually like what i said.. on my previously comment. That a alpine evening would be amazing. Actually there is just one part of it. Actually making new versions of the skybox
     
    Last edited: Feb 5, 2010
  2. gamemaster1996

    gamemaster1996 L13: Stunning Member

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    Looks good and seems to be a good idea.
    I would enjoy having a theme like in meet the engineer only alpine theme and lighter.
    Then again im listening to wii sports golf music so that might have a effect.
     
  3. tehn

    tehn L2: Junior Member

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    I think it looks really good so far.
     
  4. owly-oop

    aa owly-oop im birb

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    I think the trees should be a different color
     
  5. Nutomic

    Nutomic L11: Posh Member

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    Looks like he just used the sky cards, so that would be really difficult to do.
     
  6. Psy

    aa Psy The Imp Queen

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    Lasso Tool (Maybe magic wand) > Duplicate each tree section to an individual layer > Adjust to your heart's content.
     
  7. strangemodule

    strangemodule L5: Dapper Member

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    Looks okay so far. Note however, there is a noticeable white smudge in the first screen (where the top of the dark purple mountain is).
     
  8. tehn

    tehn L2: Junior Member

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    I think valve set it to be mist or a fine cloud or so. *shrugs*
     
  9. Engineer

    aa Engineer

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    The smudged skycards are ruining this skybox :( Do what Psy said, and it will look a lot better.
     
  10. ricardojvc6

    ricardojvc6 L6: Sharp Member

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    You mean using lasso tool? but lasso isn't a tool of photoshop or something because i used gimp to make this custom skybox
     
  11. grazr

    aa grazr Old Man Mutant Ninja Turtle

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    He used the smudge tool to remove the whiteness he had on the horizon from editing the sky section above the hills.

    He's simply not that experienced with gimp or any image editing software.

    It would be ok if he used a smaller brush size for smudging, but using a layering system would also be just as convinient.
     
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  12. ricardojvc6

    ricardojvc6 L6: Sharp Member

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    i see what do you mean.. just i don't know to you use layers so i did that.
    but i'm telling.. i will remake everything.. to be perfect now..
     
  13. ricardojvc6

    ricardojvc6 L6: Sharp Member

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    right i think i fixed everything about now i'm starting about this way... the better way to make skyboxes without.. changing skybox

    sry for double post :(
     
  14. Colt Seavers

    Colt Seavers L6: Sharp Member

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    looks good. i'd like to use it for our community Christmas release - ctf_flakey (will be b1 soon)....will it be available for download any time soon?
     
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  15. frothy

    frothy L2: Junior Member

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    I hope you add a moon. My favorite part of the Pipeline sky is the massive moon watching over the action.
     
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  16. Colt Seavers

    Colt Seavers L6: Sharp Member

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    [​IMG]

    Here's a preview of the final alpha of ctf_flakey - our community Christmas map - and the one i'd like to try with your texture. Let me know. I reckon it'd be ace - and set off the flashing lights (novelty for christmas, will remove for beta releases. post christmas....but they are pretty nifty with 8 different patterns randomised :D
     
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  17. ricardojvc6

    ricardojvc6 L6: Sharp Member

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    Coult seavers: Christmas Evening you mean? :D off course i'm very interested. and yes it will be avaiable anytime but.. i'm in a huge busy on L4D1 maps :p i think i might finish later.

    Frothy: thank you, i will try to find a half moon that i could use my custom skybox
     
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  18. ricardojvc6

    ricardojvc6 L6: Sharp Member

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    Oh right, i released my evening skybox today . if theres something like i could fix just tell me and i'll fix it on my other versions.. so i hope you enjoy the skybox
     
  19. awatemonosan

    awatemonosan L1: Registered

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  20. ricardojvc6

    ricardojvc6 L6: Sharp Member

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