Single-flag invasion prefab V3.2

MVM but it's symmetrical PVP

  1. Sandwhip

    Server Staff Sandwhip

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    Single-flag invasion prefab - MVM but it's Mann Vs. Mann

    A very simplified version of the logic I used in ctf_isotope

    By the way:
    There are no voicelines in this mode, you will have to add your own.
     
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  2. Sandwhip

    Server Staff Sandwhip

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    +Added voicelines
    +Added annotation
    +Added score-count system
    +Improved respawn system
    +Flag has shorter reset time
    +Added flag warning system

    Read the rest of this update entry...
     
  3. Sandwhip

    Server Staff Sandwhip

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  4. Hazard

    Hazard L1: Registered

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    For me both capture points are set to the blue team. I don't know if this is intentional or not. its a very minor issue but i just wanted to let you know.
     
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  5. Sandwhip

    Server Staff Sandwhip

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  6. Hazard

    Hazard L1: Registered

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    Positive Ratings:
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    Thanks for the update.

    Hate to bring up another little issue, the return time for the flag is 10 seconds for the first capture but after that it is 60 seconds for the rest of the game. I tried looking at the logic but it is too complex for me; i ended up breaking everything. I also tried having it change the SetReturnTime every capture but nothing changed.

    I would really appreciate if you could tell me how to change it to have it always at a 10 second return.

    again thanks for the prefab, i am really enjoying the gamemode it creates.
     
  7. Sandwhip

    Server Staff Sandwhip

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    For this, just send an output from each cap zone like this: OnCapture | ctf_flag | SetReturnTime | 10
    I'll add this into a quick update
     
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  8. Sandwhip

    Server Staff Sandwhip

    Messages:
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    Positive Ratings:
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    • Thanks Thanks x 1