Single-flag invasion prefab - MVM but it's Mann Vs. Mann A very simplified version of the logic I used in ctf_isotope By the way: There are no voicelines in this mode, you will have to add your own.
+Added voicelines +Added annotation +Added score-count system +Improved respawn system +Flag has shorter reset time +Added flag warning system Read the rest of this update entry...
Added extra features from nuclide, such as the flag healing players. Read the rest of this update entry...
For me both capture points are set to the blue team. I don't know if this is intentional or not. its a very minor issue but i just wanted to let you know.
Thanks for the update. Hate to bring up another little issue, the return time for the flag is 10 seconds for the first capture but after that it is 60 seconds for the rest of the game. I tried looking at the logic but it is too complex for me; i ended up breaking everything. I also tried having it change the SetReturnTime every capture but nothing changed. I would really appreciate if you could tell me how to change it to have it always at a 10 second return. again thanks for the prefab, i am really enjoying the gamemode it creates.
For this, just send an output from each cap zone like this: OnCapture | ctf_flag | SetReturnTime | 10 I'll add this into a quick update