PLR_SILVERPEAK by hydrage This is a single-stage payload race which uses checkpoints and auto-rolling bombcarts to reduce stalemates and fatigue. The alpine setting is located in an old mining town high up in the Rocky Mountains. ---- This is the second alpha release, which now offers an "auto-roll" feature for both bombcarts, in addition to the checkpoints and tie-breaking Center Point features from the previous release. Auto-Rolling - Each bombcart will automatically move forward on its own, and will move even faster when team members are next to it. However, if the enemy stands next to the cart, it will stop. If the enemy remains next to the cart unopposed for more than 10 seconds, the cart will begin to move slowly backward. Center Point - The Center Point serves as a tie-breaker whenever time runs out. The only way to take control of the Center Point is to be the first team to capture each consecutive checkpoint along the tracks. Bombsites - The first team to push its cart all the way into the enemy's base will instantly win, and will bask in the glorious triumph of an explosion. The map is fully functional. However, the textures, displacements, and detail-work are still in development, so please don't bother commenting on them (or the lack of them) just yet. I'm currently more interested in feedback related to the gameplay. Also, please let me know of any bugs or exploits! Thanks, and I hope you enjoy!!