CP Silo

Discussion in 'Map Factory' started by Headhunter09, Sep 23, 2014.

  1. Headhunter09

    Headhunter09 L1: Registered

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    First time mapping in a few months, randomly decided to do this.

    Currently only one stage, will potentially expand at a later time.
     
  2. HQDefault

    aa HQDefault ...what

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    The path to B is kind of long. If there isn't one already, add a forward spawn. Also, this would work great for a single stage map :) Looking good so far!
     
  3. Prestige

    aa Prestige im not gay anymore

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    this name has been taken about 100000 times i'm fairly sure
     
  4. Headhunter09

    Headhunter09 L1: Registered

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    I did a search, no complete overlaps of cp_silo, at least on here.
     
  5. Muddy

    Server Staff Muddy Muddy

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    I can't help but feel that the map looks very large and open.
     
  6. HQDefault

    aa HQDefault ...what

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    It is, but I've seen worse. Actually, let me rephrase that: I've DONE worse.
     
  7. Headhunter09

    Headhunter09 L1: Registered

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    I struggled severely with sightlines. I tried to break up some of them with props, gates, or small walls, and provide alternate paths around others.

    I may have to introduce more buildings if these sightlines turn out to be fatal to play.