Signal

Discussion in 'Map Factory' started by Dosia36, Apr 10, 2009.

  1. Dosia36

    Dosia36 L1: Registered

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    Final version released!
    http://www.fpsbanana.com/maps/107342
    http://oify4.com/~dosia36/koth_signal_final.rar



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    Introducing new map in King of the Hill gamemode!

    There is only one control point on the map. One team must capture and hold it for 2 minutes with the half. Enemy team can re-capture this point, then timer resets to 2.30.

    Current version of this map is beta2, release candidate. Hope to see it on Gameday map testing! Some previous testings revealed that 2.30 is maybe too little time to hold, making defense really easy.
    [​IMG]
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    Todo:
    • Tweak holding time
    • More detailed rooms inside the hill
    • Better texture for surrounding rocks
     
    Last edited: Aug 15, 2009
  2. Hellfire

    Hellfire L9: Fashionable Member

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    1) inside parts looks better than outise
    2)yes,2:30 is too lottle when 4-8 are playing,but in case 16x16 dunno)

    btw how did u make that grass and small bushes? i dont know how 2 do that
     
  3. Dosia36

    Dosia36 L1: Registered

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    Small bushes are just a prop_static entities with props_foliage/spikeplant01.mdl models.

    To make a grass, put "detail/detailsprites_trainyard" in "Detail material file" (Map -> Map properties). Also, "detail_trainyard.vbsp" in "Detail .vbsp file".
     
    Last edited: Apr 11, 2009
  4. Hellfire

    Hellfire L9: Fashionable Member

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    thx,i was wondering how to tune that details)
    btw are u from hl-inside.ru?
     
  5. Dosia36

    Dosia36 L1: Registered

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    Yes;)
     
  6. Hellfire

    Hellfire L9: Fashionable Member

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    ну хоть кого то нашего тут нашел) ;)

    i'll keep an eye on this thread
     
  7. Dosia36

    Dosia36 L1: Registered

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  8. Hellfire

    Hellfire L9: Fashionable Member

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    when is it? msk time pls)
     
  9. Hellfire

    Hellfire L9: Fashionable Member

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    damn i missed gamedaY(( how was it?
     
  10. Dosia36

    Dosia36 L1: Registered

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    Still have no feedback from testing...

    If you played this map on Gameday or alone, please tell me what you think.
     
    Last edited: Apr 15, 2009
  11. Hellfire

    Hellfire L9: Fashionable Member

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    i can run a testing with some people on my server,if u want)
     
    • Thanks Thanks x 1
  12. Dosia36

    Dosia36 L1: Registered

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    This will be a great help, do it!
     
  13. HeaH

    HeaH L8: Fancy Shmancy Member

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    Meh, why does the hill in king of the hill always have to be a hill? :/

    Anyway, looks like a nice hill
     
  14. Hellfire

    Hellfire L9: Fashionable Member

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    Dosia,why do u ignore me?))) i try to add u in steam under "hellfire" nick
     
  15. GrimGriz

    GrimGriz L10: Glamorous Member

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    I played it on gameday, but you were there...so I thought you had the feedback. It turned into a game of "who's better at camping doors". I think you'd do well to have a third exit to the underground middle...or remove those doors and leave them constantly open. It's really easy for a demo to just wait for the door to open and detonate stickies...if there's no door you can fake him out (easier) by running towards the opening
     
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  16. eerieone

    aa eerieone

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    the area/bunker beneath the hill was kinda obsolete, i only had a few shirmishes there with an engi who tried to put it to a use, without much success
    make it reachable through a tunnel from spawn

    yeah, doorcamping basically, 2 scouts equipped with sandman, 2 snipers, and then random and you can lockdown those 2 exits very easily
    maybe you can vary the exit layout to red/blu/red/blu, but i don´t think this will help much, it might give the underdog a chance to attack from the back

    it gets kinda boring after a short period, make the hill less literal, make it a structure/displacement-spiral-thingy that makes the hillbattle more unique than just fighting over a giant pile of turf

    mix some structures into the surrounding cliffs to help the players orientation and pimp up the map´s visuals
     
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  17. Dosia36

    Dosia36 L1: Registered

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    Thanks for your advices!
    Really? I haven't seen any friends invites lately.
     
  18. Dosia36

    Dosia36 L1: Registered

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