- Sep 27, 2009
- 171
- 33
ctf_sigma is a semi-deserty map. currently it's very open, which will soon be resolved with quite a few rocks placed around. it's largely untextured, except for spawn rooms, and cliff walls.
as it's only my 1st map i've released, obviously im open to large layout changes. please tell me any bugs you can see, or any suggestions you have.
heres a list of the bugs that i already know about:
as it's only my 1st map i've released, obviously im open to large layout changes. please tell me any bugs you can see, or any suggestions you have.
heres a list of the bugs that i already know about:
- Many, many lighting and shadow errors
- the spawn room doors don't align perfectly with the walls around them
- both custom sigma posters have strange border-like things that are sometimes visible
- something inside the blue spawn is slightly visible from the outside
- what looks like a misplaced brush on the back of tower-like thing in the middle. there is no brush around there, so i dont know why it's there