Internal Prototype Authors/Credits : Kermit & Fortress Forever Dev Team : FF_Shutdown2 Sebhael : Team Fortress 2 Recreation --- Map Description ShutdownTF2 is a recreation of my favorite Fortress Forever map, FF_Shutdown2, for Team Fortress 2. Shutdown's game play is a generic "forts" styled capture the flag map, just with one minor twist - before you can access the opposing team's intelligence; you have to shutdown their security before you can access the room. Development of this map has been quite awkward, due to the complete design changes, size ratios, and over all game play differences. So the map isn't "True-To-The-T", but I'm trying my hardest to make it work the best as possible without changing the core game play of Shutdown. --- Extra Screenies | Last Updated : (06/23/09) --- Currently Working On / To Do Ventilation Spawn Dropdown <- Scrapped for below. Sub-Spawn Room Protection - DONE! Spawn Room Detailing - DONE! Lighting Tweaks System Cleanup Spawn Room Optimization After the above I'm going to move onto the Security Room. --- No History Yet Though there is a half-assed working prototype laying around. If you want to mess around with it and give me some critique on what's there I'll be happy to send it over to you.